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Bitowsky

59
Posts
7
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3
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A member registered Nov 29, 2021 · View creator page →

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I liked it! Good job!

Cute little game! It sometimes got clunky with throwing the tomatoes on the cutting board and not onto a finish plate, which screwed me over, but the rounds were short so it's not a big of a problem to restart the level. Good job!

We love some good, old Fruit Ninja, haha! I took like 5 short rounds for me to understand all of the fruits and objects mechanics, but once I did, I was rolling! Got over 600k points!

Good job!

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The boss battle threw me off, I wasn't prepared enough lol 😭

Simple clicker, but it's always fun to upgrade your character and see it deal more damage. Always satistying! Great job, guys!

I might not have a working laptop anymore, but at least I can fly to Aruba! :D

This is just a cute and funny game! Had a lot of fun planning what to put where, what to split, what to throw... It reminds me of "Is This Seat Taken?" a little, haha!

Good job!

Very addictive game! Got over 2 mln points. Though the game lacks any coyote jumps hurts a little :(

But either way, good job!

The theme and the gameplay mixed nicely with each other here. I really liked the puzzles, even though some I think seemed a bit too easy. But the different blocks and tiles definitely made it an interesting experience! Good job!

(And an additional fistbump for a fellow Construct 3 developer 👊😉)

Super polished and enjoyable game! Kinda wished there were more characters to fight, but good job either way!

"We Become What We Behold 2" is real!!!

But seriously - this game is very polished and it nicely ramps up in difficulty. Took me like 3-4 minutes to finish it, but I had a lot of fun with it! :D

Charming game! But while the concept seems fun, I was a bit confused on the enviroment, its game elements and about the rewind feature. Sometimes, I got through the "parts" by pure luck and just goofing around. But it's definitely a potential for something better! Good job!

Nice game, got 24 points! Didn't really feel the need to use the dashes, which saved me a lot of time.

Cute little game! Too bad there's no sfx though... :(

Wow, this is a really cool concept! It made me think and strategize about the ways of turning the most numbers to even (i locked in for that one card that turns evens to 0s, haha) and the planning when choosing new cards. The visuals were perfect and the sound design was amazing to listen to.

You really put some heart into it, this is very polished. Good job!

The game broke :( (seeing the comments, i'm not the only one it seems)

Also, the way to open the doors unfortunately did not felt intuitive, it took me 5 restarts to realize, that there's a key to collect.

Why is the fire fighter ship moving so slow, when I put out the fire on one tile, 3 additional spawned like at the end of my world 😭

I really like the aesthetics of the visual, it reminds me of such old and obscure games like Roboball, haha! Good job! 🔥🔥🔥 (fire emojis, as in reference to everything getting on fire lol)

Simple, but I enjoyed it!

I like it, it has those 2010 flash games vibes. It especially reminded me of "The World's Hardest Game". It was cute, haha!

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The mechanic is promising, but I was a bit confused on which tile does what, and the help screen could have worded this in a better way. Also, this game would really benefit from an undo feature - there were cases where I either thought my move was bad or that I moved a tile and then I accidentally moved it again, while I was trying to select a different tile (which I think is also another problem). Restarting the whole level to correct one move is, in my opinion, a very bad thing for a puzzle game.

The visuals and the audio was great though. Good luck!

Funny name reasoning, props to your grandpa!

When I first got to the platforms that you had to rewind to ride them up, I knew the mechanic would be utilized in a peak way. Good job!

Although short, simple and easy, I find the use of letter symbols as game elements charming, haha!

Awesome! Spinning around the clock felt really satisfying.

Got over 20k points!

The puzzles are peak! Actually made me stop and think, with an effective "aha!" moments.

Even as an unfinished game, this is still a cool game. I love how the projectiles ricochet between the enemies. And the artwork was cute.

The slowmo effect was really awesome. Not sure if I did something wrong, cause even if I deliver the package, I still get fired? (Maybe I shouldn't relentlessly drive over people, but the temptation...)

Quite short, but it does play nicely. Especially with the doors changing your directions, that was cool.

At first, I thought that it's going to be a simple rhythm based minigame. Oh boy, how my expectations have turned around, haha! That was incredible! I loved it!

(Also hey, coming from your post on Bits & Bops server :D )

Really cool puzzles! And the story was fun! :D

Cool concept, but once the player gets below 5 seconds, it's already game over if there's an enemy on the screen. Something like a "last chance" where the game ends if you miss that final shot would be a nice implementation.

But great work! :D

The game feels like it's going too fast, which is noticable at the end of each battle. Also the UI was slightly confusing? I wasn't entirely sure, what meant what.

The art and the music is amazing though.

Cool little puzzle game. But I kept on fumbling at the end of each puzzle, haha! (Which is obviously not the game's fault)

This feels like a minigame straight out of Rhythm Heaven. The music was pretty catchy and the visuals were cute!

The idea is interesting, and the fact that you can use the top bar to readjust your actions make it a lot more interesting, haha!

I really like the style of the visuals! The controls were a bit clunky, but it overall fun to see, how stuff blow up in the air (and also to see the hud diabolically spinning around it lol)

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I actually went out and maxed out everything, which took me like half an hour. Was it worth it? Probably not. But was it fun? Hell yeah!

Pretty cool! Breaking multiple blocks at the same time was really satisfying :D

Quite fun, but the drumbeat was sometimes offset and it could throw me off :(

I like the artstyle, but the goal is a bit unclear to me. Good luck, though!

Lmao

Simple game, but the theme execution is really cool! Nice job :D