Challenging game, kinda of reminded of the "1942" games, so i liked that. The visuals are very worked on, those cutscenes are crazy. My only complain with the gameplay would be the parry mechanic- i know the descrption says that you beat the game without using it, which i did, but because i really didn't understand the mechanic. The times i tried it, it seemed to me more like a temporary invincibility power than a "parry". Before playing, i expected to see visual projectiles to be parried, but since there are no really attack sprites, and only an attack zone, made me a little confused, because honestly it's kinda hard to do that mechanic without the help of more visual feedback. I think it would be a great idea to revisit this mechanic to make it more fun or game-changing