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Literal rhythm game! Idea is solid, the gameplay works surprisingly well requiring a lot of skill, the levels seem tightly designed, and the music was a bop. If interested in designing further, I would definitely do some observation testing for this game. Frankly, I need to come back to it. I got irrationally frustrated with the slightly shifting rhythm going by ear, accidentally skipped two levels, then with the sensitive inputs and the bugs being in the wrong spots, I felt trolled lol. (Maybe make the deaths even faster, super meatboy style?)

thanks gng! I'll let you know if I need observation testing for the game. I will definitely try to make it less frustrating as I did not have much time to refine the gameplay. I'm sorry for some of the sensitive inputs and shifting rhythms. I'll try to fix it soon! Thank you for playing tho!