It was cool playing it after watching it on stream, cause I ended up developing a different play style heavily utilizing the rapid fire, and I think it's quite neat that the game is open to that. I also really like the visual effects, like the lighting and the tank tracks, they made the game feel a lot more alive. Overall I wish there was a bit more variation in the enemies, and I wish the decision of which bolt to pull had a little more weight, but I imagine that's scope for a post jam release.