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Bullet Maxima - A 2D sidescrolling acrobatic, survival based, roguelite-lite, metroidvania-lite, non-precise platformer with shooting

A topic by Noel K. created 54 days ago Views: 58
Viewing posts 1 to 1

Apologies for the long description, but ever since the start of this project, I have been struggling to define what it even is. The project, already more than 9 months into development is coming along nicely. I've written a couple of devlogs already, but I think from here on out, I may continue to update this post more frequently as I want to take my time with a well written devlog that tries to be engaging and informative at the same time. Right now, while I do have a demo available, it's of an outdated version of the project and I'd like to continue with letting people try out the dev snapshot that I set up and from there start putting together another demo.