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I Got Reincarnated As a Timer And Have To Shoot Evil Clocks to Survive's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1775 | 3.548 | 3.548 |
| Creativity | #2276 | 3.742 | 3.742 |
| Audio | #2629 | 3.161 | 3.161 |
| Artwork | #3506 | 3.323 | 3.323 |
| Narrative | #4033 | 2.548 | 2.548 |
Ranked from 62 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a timer and your health constantly counts down
(Optional) Please credit all assets you've used
sounds obtained from pixabay
(Optional) What would you like to be called if GMTK features your game?
Denis Kohel
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Comments
I really liked how you represented the enemies’ health using the clock hands. It was a clever way to integrate the jam’s theme directly into the gameplay. The mechanic is simple but works really well, and I think you made great use of the game jam theme overall.
Great job!
Good shooter game and also it is fascinating that it is only made by c++, I liked how the clocks hand keep moving when their health goes down
I really love the gameplay style of your game; it always reminds me of arcade games. It has a distinctive style and the content is lively and entertaining. By the way, I love the title! It’s so lively! XD
The idea is legendary and the title is genius. Simple yet challenging, but I feel like the game is a lil bit difficult. However I really liked it ! Your money is also your life and is also a timer, excellent but difficult to balance I guess.
Extremely clever use of the concept and I love the simple but effective art style. I really love how the clock enemies' health bars are their clock arms (and I wish that also applied to the hourglass enemies)
Really the only thing that's missing is upgrade variety, stuff like triple or exploding shot, which is hard to put into a 4 day long game jam anyway, so kudos!
Edit: apparently triple shot DOES exist it was just rare enough I didn't see it my first time. Neat!
Very nice! I like the feeling to time a hit when you shoot and it feels possible to dodge at the same time.