Very unique game mechanics and interactions. A bit buggy but not enough to ruin the fun.
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Count your way out's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #981 | 4.039 | 4.039 |
| Enjoyment | #2279 | 3.431 | 3.431 |
| Narrative | #4329 | 2.490 | 2.490 |
| Audio | #4401 | 2.804 | 2.804 |
| Artwork | #5243 | 2.902 | 2.902 |
Ranked from 51 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The main and only tools you can use in the levels are countdowns. There are two types of countdowns, each with its own logic. Each level also has a master countdown that acts as a game-over trigger.
(Optional) Please credit all assets you've used
Please see the game description for full credits.
(Optional) What would you like to be called if GMTK features your game?
Drewio
Comments
Level 3 was hard because the platform moves to fast to place, level 4 was really cool and nice twist on the established concept! I could not figure out level 5, but it might be a skill issue on my part. Loved the game! Would love to play more after the jam!
Thanks for the review!!! Regarding level 3, if you mean that it was difficult to place the clock on the fast-moving platform, then yeah, I completely agree with that remark. Many people struggled with that part. As for level 5, if the hint didn't help, the full solution is to pick up the dark blue clock and place it on the wall. After that, use the light blue clock on the block with the number 7, since it's the only number that's out of order. Every other number is already in the correct order. Also I'm glad you liked level 4 and enjoyed the game overall! Thanks for playing!
Really unique and creative take on the theme.
I really like the timing puzzles.
Really cool addition that you can put the clocks on the timer!
My only issue was that the music was layered for some reason, so I heard multiple tracks at the same time, thank you for adding the toggle for music!
Well done :D
This is really fun puzzle game, with great levels. The game is quite buggy, but nothing that would destroy the expirience. Good job. :)
Played at https://twitch.tv/hedge_in Part 2 @ 1:09:22. I liked the puzzle where it was a meta solution like getting rid of the timer!! I couldn't get past lvl 4 or 5 i think tho!
The game feels great the uniqueness is amazing with the theme also the mechanics are great too. I beat the game btw :)
Feels like I was bullied by a game :')
Yeah the game was hella tough for me but it was fun too !!! I love the mechanics it was cool and innovative ! Great Job ! I'd love if you check out my game too !
Very good job! I had a lot of fun with it.
It's a great execution of the theme. I really like that you use the countdown as a game mechanic, not just as a time limitation to achieve a goal.
The game looks good, and I would really love to see a bit more love put into the level backgrounds.
I liked that there were different timers with different uses. It was a bit hard for me to distinguish between them, though.
Overall, I had a great time, and it was an interesting experience!
What a cool spin on the theme! good job! I do think you should have made boundaries so that the player can't go out of bounds and when they fall into the void, automatically respawn them
I liked the interpretation of the theme and the puzzles were fun, good job
Hey!
Nice use of the theme! I thought that the game could use a bit more juicy-ness. The door opening animation was nice, but it was pretty slow to wait through.
Great use of the COUTDOWN constraint!
I do feel like waiting 5sec is a bit longue, would have like something a bit more snappy i think?
But playing with the plateforms realy feel's really nice, well done!
I loved it! Adding countdown to environment elements is really creative! Is the easter egg gmtk logo in numpad? :D





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