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BasementDreams

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A member registered Dec 02, 2017 · View creator page →

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Thanks a ton for the kind words! I appreciate it!

Woo DEBT! Yeah, it was loose on the theme, but it made for a game that I am unfortunately very addicted to now. haha

I don't want it to read as a gambling game, more of an RPG with the coin pusher as the main feature, but it's a fair comment! haha.
I just love coin pusher games myself and it was a concept that I wanted to try. Glad you enjoyed it!

Very cool word puzzle (I don't know if I would call it this, but I don't know what else to call it haha), this is such an original concept for a game! Good job and keep up the good work!

Thanks so much for the kind words and for playing my game! I really appreciate it a ton!

I'm glad you enjoyed the concept. I happened to be playing a very one dimensional coin pusher game on my phone when I came up with the concept because I wanted to know what something like this type of game would even look like or if it could exist and I've made it! Thanks for playing my game and stay tuned for more updates in the future! (and maybe a Steam release because the feedback has been almost nothing but positive, so it might land there!)
Thanks for the comment, I appreciate it!

The information dump will be reworked into a more drawn out tutorial over a few floors on the first run to make it easier to take in the information. Currently, it just dumps it all at the player and causes them to not pay attention to it at all. 

Thanks for the write up and very well thought out comment. Thanks for playing my game and I will for sure fix the issues that you and many other people seemed to have! I appreciate the feedback a lot!

Yeah, the main system was easy enough to get completed in Godot with the Rigid2D body (the coin pusher system), then it was just building each feature on top of it! Surprisingly had little issues throughout the time of the Jam and it made things just breeze by. Yeah, the tutorial needs to huge overhaul. It's a huge information dumb at the moment and causes people to be confused. 

Thanks for the kind words and I'm glad you enjoyed the game!

That makes sense! Totally a skill issue on my part! Game was great! Appreciate the response!

Thanks, I would really appreciate that!

Yeah, the games tutorial is very heavy handed currently, the next build after the jam will have an actual tutorial progression and introduce concepts a bit more slowly as you progress. Currently, it is very wordy. I need to bring that down a bit. Thanks for the comment and kind words. I really appreciate it!

Thanks that is a very nice comment! After the jam, a Steam release will probably happen! The amount of positive feedback has been something I was not expecting at all. I really appreciate the kind words, thank you so much!

I'm glad you enjoyed it! It is easy to get sucked into a long run. Sorry you died on the last boss! The difficulty scaling on the bosses can be tricky. Thanks for leaving a comment and I hope you come back when I do an update soon after the jam!!

Thanks for the great feedback! It's very much appreciated. And no worries on not commenting sooner! I'm glad you enjoyed it overall. Thanks for the comment.

If you have the time would love feedback on the game I made for the jam! All good if not too. I have added your game to my games to come back to from this jam.

Level 3 was hard because the platform moves to fast to place, level 4 was really cool and nice twist on the established concept! I could not figure out level 5, but it might be a skill issue on my part. Loved the game! Would love to play more after the jam!

The game is really fun to play as a puzzle platforming style game. The one issue that I had was the controls personally. Felt unintuitive to learn the controls. I got it, but it still wasn't comfortable. Other than that, very very good game!

Very very cool game. Made it to the end with only 13 years left to use. Thought I was going to have to restart. I could see this being expanded into a full game as well! Really cool concept and take on the theme.

The art is some of my favorite in the jam! Very well made. The game plays fluidly and seemingly without issues. Great job on the game!

Very nice bullet hell style game! I loved the audio and art in this game. Would love to see more.

The art is very cute! Hard, but very fun game! I wish there was more of a tutorial, but other than that, very fun game.

Appreciate it! I have some people saying it's a bit too much, which is fair. I will probably create a guided tutorial of 5 floors on the first adventure to introduce concepts slowly. Glad you enjoyed it! Thanks for the comment.

Really enjoyed the game, but the dragging felt really slow. This might just be a WebGL issue and not something with the game, but wanted to mention it. Other than that, very fun game!

Very fun game and I love the take on the theme you did. Really nice puzzle game. Very well made within the time as well.

Nice game! Was fun to pick up and learn. Good job with making this during the jam!

Very great audio and sound design. Well done with that! Had fun with the resource management aspect! 

Yeah, the bosses if they roll with a harder Affix can easily end a run if you're not paying too much attention! I'm glad you enjoyed it. Thanks for playing the game!

I'm glad you liked it! It looks like you might have died on floor 10 there! I'm glad you enjoyed it over all. Thanks for playing and leaving a comment!

Yeah, I got sucked into it a bit too much while making it! It really made me lose an hour or two just playing it over and over and getting lost in it. I'm glad you like it. Thanks for the kind words. I really appreciate it!

Hard game, but really fun! Would love to see more puzzles! Good job on the jam!

I'm glad you liked the visuals and gameplay! I appreciate that you think it's original and polished. I feel like it needs more polishing, but I'm currently working on that. Thanks for the kind words. I appreciate the feedback!

Thanks a ton for the comment! I wanted it to be a more chill game than other things I thought might be submitted. I went far from the theme, but I feel like it fits nicely without making the player feel rushed, or at least I hope so. haha

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gmtk2026 is the code ;) You're the first to ask about it!! I completely forgot to add it anywhere. Mistake on my part. I made it to get a bit of gems for character unlocks or equipment to make it easier for the people rating within the jam. 
Thanks so much for the comment and very nice words! I will absolutely be developing further and have already started. The first major update will be skill effects and instead of skills being wordy, they will have icons and the same hover information. I want the game to feel less wordy overall if I can help it. 

This as a fun running game with minigames! Would love to see it developed more! Good job!

Thanks! There is less content than it seems actually, I just happened to think up ideas to reuse the concept of the coin pusher and things worked out well making a few different game modes and it giving the illusion of more content even though it's a repeated concept! 


Hope your friends enjoy it as well and hope you get the chance to play more. I feel like I should have had all of the characters unlocked for the jam as each one has it's own set of skills with one shared skill across all heroes. 


Thanks again for the comment, it's greatly appreciated!

Thanks and absolutely plan on expanding this and improving the gameplay. I'm glad you enjoyed the game! 
Thanks for leaving a review, I really appreciate it.

Thanks, I really appreciate that! I plan to keep developing it outside of the jam! Stay tuned!

Really loved the game. The art style is absolutely beautiful. The only critique I have is that the controls didn't feel intuitive to me. If I could rebind the keys, I think it could be really awesome!

Fun puzzle game! Would love to see more variety in it overall, but I had a good time playing it!

Played it a bit ago and had fun with it! I left a comment there as well. :)