Such a cool game idea with such good audio design, and such a cool visual look! It took me a few minutes to actually fully understand the game, but that was less your fault than it was me neglecting to read the tutorial and fully looking at the UI. Though an indicator scale of which tile is worth how much might be helpful! I really liked the puzzle, good job!
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I had nothing particular in mind, but I was wishing to have a visual reminder in the levels which tile was worth how much in relationship to the other tiles. Given that there weren't that many levels it wasn't super hard to keep track, but maybe just being able to open a cheat sheet to see something like "pink tile < brown tile < ...", or hovering over them giving an indicator of worth. Maybe I also didint notice something like this already being in the game, too?