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A jam submission

HitdudeView game page

You're an assigned assassin. You must target some dudes. You're The Hitdude
Submitted by KennyMC1945, MarkLitten — 2 hours, 32 minutes before the deadline
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Hitdude's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#8893.8043.804
Creativity#20663.7833.783
Audio#28103.1303.130
Artwork#31793.3913.391
Narrative#33472.6962.696

Ranked from 46 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Your gun is shoots on countdown of 4, and you have a countdown of targets to kill

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Viewing comments 29 to 21 of 29 · Next page · Last page
Submitted(+1)

That fits the theme really well, and the timer mechanic works. It was fun, and I hope I can help you beat your record.

Developer

Thank you! Glad you enjoyed :D

Submitted(+1)

Simple yet effective concept! Well done!

Developer

Thanks!

Submitted

This was more enjoyable than I expected it to be haha. I really loved that every so often, the game would introduce new shapes, new wrinkles in what we had to pay attention to, so the game stayed fresh throughout all the way to the end.

Developer

Thanks! Glad you enjoyed :D

Submitted

Really fun core game loop! Kinda reminds me of the game "Hidden in Plain Sight". I really like your incorporation of theme with the timer on the gun. Very well put together and polished too for a game jam game. Good job!

Developer

Thank you! Hope that timer is not too irritating)

Submitted

"We Become What We Behold 2" is real!!!

But seriously - this game is very polished and it nicely ramps up in difficulty. Took me like 3-4 minutes to finish it, but I had a lot of fun with it! :D

Developer(+1)

we certainly took some inspiration from we become what we behold haha

Thank you! Glad you liked it!

Submitted(+1)

This is a cool game! I like the frog hat the best and this face (--> :3) the best :P

Developer(+1)

it (not) wednesday, my dudes :3

thanks!

Submitted

Really smart design that makes you switch back and forth between a mouse-avoiding game (where you try not to accidentally shoot bystanders) and a hidden object game once you spot them. I would love to see some form of scoring system, maybe based on the time it takes to find your target and the number of unnecessary shots you make? Overall, really unique take on the jam!

Developer

Yeah, scoring would add to the "do not kill civilians" thing, shame i didn't thought about it :D

Thanks!

Submitted

It`s remind me We Become What We Behold. Pretty fun and rage game xd. Well done!

Developer

Thanks! We got some art inspiration from it :D

Very creative, I also very much like the way game progressed, it kinda dragged towards the end but its probably my poor eyesight xD

Developer

Thank you! It can feel that way, i didn't had enough time to balance difficulty/time ratio so it would be perfect, so close enough i hope :D

Viewing comments 29 to 21 of 29 · Next page · Last page