This was really fun I like the time pressure is not too punishing but enough to make me move, I like the art alot too, nice job!!
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Loop Keeper's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #722 | 3.679 | 3.679 |
| Enjoyment | #1182 | 3.714 | 3.714 |
| Artwork | #2854 | 3.464 | 3.464 |
| Narrative | #2981 | 2.786 | 2.786 |
| Creativity | #4094 | 3.357 | 3.357 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to finish platforming challenges before the time runs out. The time that you have is dependent on buffs or debuffs you pick after each loop.
(Optional) Please credit all assets you've used
BoldPixels Font by Yuki Pixels
Comments
Great simplistic artstyle, gameplay loop, and music! Though I felt like this game would have been better suited for last years jam :o
Beautiful gameplay, artstyle, music and SFX. However there doesn't seem to be much of a loss on dying except for being sent to your spawn position (which in some cases actually helped me rather than punish me) so I didn't need to worry about hazards much. Also I don't see a use for the ground pound, and the trampolines sometimes failed to bounce me up (I think only when I try to jump on them from directly below). And also there doesn't seem to be a benefit for collecting more orbs than needed?
Overall good game and one of my favourites from this jam
i love the gameplay here and having to decide between buffs or debuffs that take away or give you time, it was v engaging :D i found the jumping a bit slow/floaty which was a bit frustrating, and sometimes the bouncey things wouldn't bounce me properly (i think this only happened when i tried to jump on them from immediately below them) but other than that i rlly had a lot of fun playing!
great game but i think it would fit better with the last years theme
Really good game, I enjoyed it a lot! The contolls felt very good and smooth, the timing is chalanging but not too hard, I will say though restarting all the way to the first loop felt rough 💀. The visuals, sounds and music were really nice too, so overall a very good and nicely made game. My only complaint is that before learning the map, I couldn't tell where the edge of the screen was the entrance to another room and where it was just a wall, so I was just running into walls. Other than that, awesome game, very good!
Fun game!! I enjoy collecting upgrades and slowly getting better at going through the level, and the way scaling works made it feel pretty engaging the whole way through. Also, having more collectibles spawn than you need is a great idea, makes you have to make a decision between grabbing an orb or leaving if there's an enemy in the way. I will say that the jumps feel a bit floaty and the variable jump height feels a bit strange, especially once you get the ground slam, but it's a solid base that can only really get better with time.
I really enjoyed this game! It has a very creative concept and a unique style that makes it stand out. The art looks great, and I liked the way you created such a different interpretation of the jam theme. Great job on your submission! Congratulatios for the amazing trailer vídeo also!
I really like the Art. It had a fun gameplay loop too. I would also liked this to be playable on browser since it can get more people to play it. Great Game mate.
This was soooo fun to playyy , sooo gooodd , well done , the music is PERFECT , The art is soo good , and getting new cards to help you each loop is AMAZING








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