I like the way it forces you to think quickly; it was very enjoyable! It has a lot of different components, which is always impressive for a jam! I also like the shop and consumables, and the time penalty for taking more clues, which add a lot of depth to the game and force you to plan. If I were to give feedback, I think the game is a bit too punishing when you guess (as you will lose your entire run), while it's easy to get into a situation where you don't have all the clues if you run out of time. I think you could add a lot to the game by making the instructions more complex and increasing the puzzle element, imo (like piecing together different notes), and the collectibles maybe only help simplify in the time limit. But great work overall!