Play game
Murder Most Fowl's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Artwork | #772 | 4.140 | 4.140 |
| Creativity | #1579 | 3.884 | 3.884 |
| Narrative | #2052 | 3.047 | 3.047 |
| Enjoyment | #2639 | 3.349 | 3.349 |
| Audio | #3092 | 3.070 | 3.070 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Countdown use: The stage level is counting down, Stage has a timer, Enemies have visible countdowns for telegraphing attacks, Player level is counting down with every round (de-leveling)
(Optional) Please credit all assets you've used
Music from Ovani Sounds - Jazz Music Pack Vol.2
Some sounds from GDC Sound Library
Font - Corleone
Font - The Deco Noir
All other assets were custom created for the jam
(Optional) What would you like to be called if GMTK features your game?
4Poneys
Leave a comment
Log in with itch.io to leave a comment.








Comments
Awesome game! I really love the feel of the combat and the visuals/vibes. Excellently done!
It's a hilarious concept. I love the design of the birds, and the simple animation really gives it a stop-motion feel. Love the attention to detail when removing items from the character too.
Also, there's something familiar about those birds... I guess you could say it's Beaky Blinders.
OK, I'll see myself out.
Really good implementation for a 3D game! Loved the different animals and their jazzy objects. Really neat!
i like how the upgrades are backwards. makes a really unique design. the aim for the gun was off though.
asolutely loved the quirky enemy designs! having to surrender your upgrades round after round is a really creative way to handle the count down theme. really fun to play!
You made all these models just for the jam?! That is incredible work. The murder of crows (pigeons?) holding knives is my favourite for sure.
Honestly would have loved gameplay that showed the cool models off a lot more. Maybe an actual murder-mystery game? That said, I did enjoy the Hades-like roguelike arena battler that you went with. When you go for combat as the primary mechanic, make sure to add juice and player feedback everywhere. There is a little here with the particle effects, but not enough. Add some knockback, screenshake and every little place you can. Otherwise combat doesn't feel very punchy.
Overall an alright game with some exceptional 3D models. Shout-out to the artists on your team!
The artwork is phenomenal! Also the gameplay is fun
Took me longer than I want to admit to get it “fowl” lol, gg!
I survived, for now.
Cool narrative and artwork! Creative mechanic with the de-leveling, choosing to sacrifice things as you count down your items. Love the birds and limited animation style.
love this artstyle and animations with it! Maybe will be great idea put some noir shaders over this visual