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AdSlicer's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #2126 | 3.769 | 3.769 |
| Enjoyment | #4113 | 3.038 | 3.038 |
| Artwork | #4711 | 3.038 | 3.038 |
| Audio | #5094 | 2.654 | 2.654 |
| Narrative | #6167 | 2.154 | 2.154 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You choose how many levels you play, the levels "Count down" until the boss. In the boss the time you have collected starts counting down as a timer
(Optional) What would you like to be called if GMTK features your game?
Zeph
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Comments
Creative way of defeating windows, I liked it! I wish I was better at the slashing though, I kept dying hahah
Creative and fun game just need a little polish and more feed back when you do damage. Creative Game !
Preety creative idea not really impementing the theme but thats ok. I couldnt beat the first boss idk why. Nice work :)
Core interaction - zipping the mouse around felt real good!
Really fun game and quite unique, great work!
This game was certainly an experience. I could definitely see it getting better with some music and more types of enemies and bosses. And a tutorial of sorts. I like the idea though!
The aesthetic is really cool. Good job!
Creative game ! That purple ape's got my teeth grinding though
So creative! definitely a unique game among the ones I've played so far haha. I like the idea, and the asthetic is spot on, but I kept getting stuck with the purple ape. It seemed like whenever I got there, he would just eventually kill me no matter what I did. Cool project, and interesting damaging mechanic, but I'd definitely love some more explanation haha. Audio was a bit harsh for me too. cool project!
strange but beautiful, maybe next time, don't get thrust into it
I dont understand what i just played but i love it