The goal was to have the race end with a screaming stop, where you may splat against the wall if you don’t give yourself enough heat headroom to slow down. We didn’t get the time to add the feedback that needed to feel its best. Glad you liked it otherwise!
BYTEr
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I always like a clone puzzle, and this one was nicely paced. I think being able to have a little more control when selecting the clone to control would be nice, even if just the mouse to select. I also wasn’t 100% sure if some of my solutions were the correct ones or whether I found a cheese. For a first game jam, this was super solid!
Fun game! Wasn’t expecting the external loop of upgrading, and going back on runs - was fun to build the car to get as far as possible. If you were to develop this further it would be nice for the camera to pull out as you gain speed, as especially once i had some more upgrades I spent a lot of each race hitting obstacles that had just came from off screen haha.
Yeah clicking to progress the tutorial text was a bad decision made too close to the deadline unfortunately. This probably a truly awful experience on track pad hahha. Hopefully it stops being too much with some more play, the gauge on top shouldn’t be very relevant if you’re shifting well and not crashing too much but yeah the general onboarding is rough and would be way better if we drop fed some of that stuff. Also hasn’t heard of Death Race and it may be the coolest thing of all time will definitely watch. Thanks for giving it a go!
Yeah sorry the tutorial is a little rough and spits a bunch of info at you while driving which is doubly difficult. We do explain pretty much everything in the description on the game page, but sorry that it’s a bit of a rough onboard. Glad you liked the car fighting you, a bit of a tricky thing to balance, thank for playing.
Fun game, there was a lot of things happening and it was pretty confusing at first. Really cool presentation! I could see a longer version of this game working really well because theres a lot of cool ideas but they dont have too much room to breathe. I liked all of the pizza mechanics and the different abilities.
Oh no not sure whats up with the document bug, you do return to the same document in between races and it should accrue more and more stamps, it sort of pays off at the end. With the wheel you should be able to click anywhere on the wheel the hit box for it is way bigger than the wheel so not sure why that’s being fiddly for you sorry about that. Glad you’re enjoying it despite the annoyances.
A really interesting idea! Time ticking with each tile placement and the world running on its own timer made for some really interesting tile placement situations. The world feels like it’s building itself in a really interesting and organic way, and it feels like you’re adapting to the natural shape of it. Has a strong time-impermanence arc to it. It does lack quite a lot of feedback, but it’s genuinely a great idea if you were able to take it further post-jam.


