AWESOME GAME. I died on level 3 with 18 jobs completed. Holy heck I wanted there to be a cable patching game and DANG you made it FUN. So yeah the lil shady player is super cute in look and run. More background art would've been nice but I think you kept your focus where it needed to be. Like just making the anti-virus a larger version of the same node art works just fine.
Sound is great, Excellent sounds that give crystal clear feedback of what's happening and the music gives it a great intensity. I think my only complaint is some jobs just couldn't be completed given the amount of cable length you're given? Its most pronounced in the first level where theres only 6 nodes and the odds of being given an impossible task is a bit high. Still possible to win the level tho! Oh and also love the feedback of cables turning red as they hit their limit and green as they process a job. Just super solid work and great example of a tiny game that's still super fun for multiple levels.
If I had one feature request it would be the ability to run multiple cables. There were times when I was ahead of my cue and I had to wait for a bit. Plus it's a fun risk reward of I can do more jobs - but I cut off more access around the map. Maybe like max 2 nodes with a 3rd as an upgrade. Oh yeah! Loved the upgrades. There weren't a lot but they stacked and I appreciated that.
Viewing post in Hold my cables jam comments
Thank you so much for playing! Really glad you had fun :D
Oh and yeah I agree on what you mentioned, and there is plenty of other problems x)
Yeah except some cool art the rest of the game is ugly cause you said it I just said heck asking for more assets I need to make it work first, still sad about it cause that could really have been so cool with more colorful elements, I also had the idea to make the light pulse in rhythm with the music.
About the cable length, I think I got baited by my knowledge of the game, I noticed it was HARD to connect some requests (because it is actually possible for every requests) and I was like "well that will give some interest to the longer cables upgrade" but some asks literally perfect paths and I probably never noticed how hard it was haha, cause this upgrade is still useful for QoL and do longer paths to keep the main ways clear.
You are so right about the multiples cables, it's one of the thing I'm so upset of not adding, actually I'm upset of putting the solo cable limit cause it was not there at base IDK I just thought it was a better idea x) but in the end we just end up waiting for a socket to be free and it's so boring and cutting the hectic aspect of the game.
Thank you again for your feedback! I'm so happy many people seems to have had fun playing it TvT , really glad you liked it too!