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I'm very particular about how Kokoro is portrayed, so I was relieved by how the game ends. The presentation impressed me from a scoping standpoint: the use of monocrome and silhouettes meant you could get a lot of characters in the limited window, and the game still looked super nice.

I have an AYN Thor (Dual Screen Android Device), and would love to play a version of this game on that. I think it'd be a perfect fit with the dual screen setup.