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(+1)

Thanks for playing and sharing your thoughts!

Just to clarify: the enemy deletion isn't a bug—it's actually my fix for the performance issues! Without it, the frame rate was tanking down to nearly 0 FPS (though on Level 5 it drops to around a minimum of 20 FPS).

I had the despawn distance set way too far before, so right now enemies despawn at 3,000 pixels to keep the game playable. I might bump that up to 5,000 pixels later after some more optimization. Thanks for the feedback!

Thanks for the clarification! If you fix it, let me know. I will play it again 😊

Besides the walls (which are supposed to delete themselves so you can progress), how often did you notice the actual alien entities despawning or deleting themselves during your playthrough?

I don’t know for sure. I did a lot of testing and tried a bunch of things, but my PC isn’t very powerful and it just said ‘I’m done’ 😅