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(1 edit) (+1)

Haha, thank you!
The idea for the limitation was that enemies are both obstacles and tools. You're supposed to use their abilities against each other to solve the little "puzzles" and progress through the level.

Unfortunately, I don't think I managed to make that idea come across very clearly

And yeah… the flying square was definitely not one of the intended psychic powers 😂

Vive la RévoluShape

(+1)

Hahaha, understood. At the end of the day, I had a nice time playing, and that’s all that matters in a game.