some feedback... every attack is too strong?
Every cat can be killed in a hit or two, goes both for allies and enemies. This makes the "strategic rpg combat" very mundane.
Can we get a nerf on attacks? Every cat is a glass cannon.
Thank you for the feedback! I really do need to work on balancing combat. I’ve gotten similar complaints that allies die too easily in battle. I’ll add that to my list of things to do.
also, in the begining, you can get lvls so easily, i got to lvl 20 one time, i one shot anything