Glad to help. A lot of this was due to being tired and just letting random thoughts take on a life of their own and lead down trails I'd not considered before.
Our jam is all about feedback as the project grows, so don't feel that you submitted too early. This is meant to help each other at all stages, not just as you near final release. Even in an early state it can be important to hear about where people see the game going, or how it feels to them. If it doesn't align with the dev's vision, then it may be time to step back and consider why it comes off that way, and if it is an underlying aspect of the game, or simply the early state of the game. It can be annoying sometimes when you know that you need to add things so people can see the intended vision, but other times it can be an eye opener and help your refine the vision early on to save you from a hassle later. Itch is a great place to share early, in development work.
Having sleeping habits and personality does sound neat, but I don't think it is need now. There are more important aspect to work on now. Maybe later it can be looked at. I am a night owl, It is currently 5 AM here and will be a while before I get to bed. Still, my comments on the game where more about the change impacting gameplay and how I had been doing things than really thinking the game needed to accommodate night owls. Even fewer people do a polyphasic sleep cycle as I was doing in my plays of previous versions, than are just night owls, so the current design can work and for most people will feel normal.