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A jam submission

MOLEDView game page

Submitted by boubouman, CanadianCrocdile, KingT — 1 day, 1 hour before the deadline
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MOLED's itch.io page

Results

CriteriaRankScore*Raw Score
Best Creative Twist on the Original#53.1943.400
Overall#73.0183.213
Artistry#73.3823.600
Game Completeness#103.0683.267
Best Most Like the Original#102.6932.867
Sound Design#122.7552.933

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you read the rules?

Option B

Yes I read and followed the rules

How long BEFORE the jam did you work on this game?

Option A

This game was entirely made during the jam.

By submitting, your game will be featured in promotional material for the jam.

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Comments

Submitted(+2)

The whole concept was creative and well done. Impressed with some of the art especially. Also the mole jump scared me like literally every time.

Submitted(+2)

The music, narrative and art on display really blew me away! Great execution and fun concept!

Submitted(+2)

I like the whole style, the narrative, the color pallette, the music… The gameplay loop is well thought out. I only wish the moles didn’t kill as fast, or maybe I’m doing something wrong. Cheers!

Developer(+1)

Hi! Glad you like it! If I can give a tip : The moles are really deadly if you get yourself in a corner; try using their tunnels and the naturally generating caves so that you have room to back up and use clocks and/or dynamite to distract it or kill them.
Also when try digging using the dynamites, past a certain depth they collect more than their cost in gold and create large openings that give you a little more room to escape the moles.

Submitted(+2)

Wow! Awesome job on your submission. Coming back to check out updates for this one! 

Submitted(+2)

Really impressive graphics, fantastic job!

Submitted(+2)

Nice consistency,  loved the graphics. I wish he gold and the block selection glow were a different color, great overall 👍

Submitted(+2)

The moles are terrifying. lol 

Developer(+1)

I know right?! They weren't scary until we turned off dev tools