Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Fun little romp! It seems enemy spawning is somewhat random when retrying, don't know if that is intended or not.

It also appears camera controls are inverted on the controller support by default, so an option to be normal or inverted would do wonders.

Also found some shortcuts, too. :)

Hi Rewan!! Thanks so much for playing! It’s really fun watching other people play!! You’re the fastest player this game has seen 😜

Yes, I saw the issues you pointed out and added them to my list here.

There are plenty of improvements I plan to make.

As for the shortcut, it’s really cool that you found it. I can guarantee that shortcut wasn't intentional, haha. I actually discovered both that shortcut and a way to go over the top—using the regular blocks, you can climb the wall and pass over the large gray blocks 😅

I didn't really have time to polish things during the game jam, but now I’m working on it at a more relaxed pace. Even though it’s a demo, I want to polish it as much as possible and add more content before the main game.

Thanks a lot for your gameplay! 🫶

PS: I hope you collected all the Green Coins and grabbed the Blue Coins, just to see what they're like 😅

Also, I feel the collecting range of the coins is a tad bit awkwardly short, sort of have to ram into them a bit.

(1 edit)

Yes! I feel that too. I'll fix it. Thank you so much for all your feedbacks. I appreciate that!

Also, I'm going to make the player run.

(1 edit)

Running/sprinting will be nice, yes! Indeed I did mess around and collect everything, just giving into my speedrunning instincts to reach the flat without all that, is all. :3 Going along the edge is faster than climbing up the blocks, that's why I didn't go that way for a cut.

Nice! You did a nice speedrun btw! =)