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actually realy fun game! im already a big fan of turn based rpgs but this one keeps you on your toes to defend with good timing and attack carefully which is awesome. art is really great too, especially the animations, felt super satisfying! just noticed there were a few mixels with the implementation but idk if thats fixable in godot

thoughts i had are that maybe after defend, making each button in WASD be the directional defense would be great! also i missed having tooltips for each ability and spell, and i couldn’t fully understand some things like the down arrow with the attack symbol next to it indicated to me that it was a weakness, but it turned out to be the opposite: the enemy now blocks that specific attack. also felt super unforgiving with the time and i had to really make up more moments to attack between the enemies attacks to be able to win so that was pretty tough