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I like this kinda retrowave vibe. It's hard to dodge the bullets, but I assume that's just a skill issue on my end. The reflect sound needs to be randomized or randomly pitched; otherwise, it gets too repetitive. This feels like a game.

There's a large amount of tracking on the the projectiles, which I think makes surviving a mob quite difficult. I plan to play around with the gameplay balance a bit afterwards. I really appreciate the tip about the randomized audio. I think I started to mentally tune out the sounds from testing the game so much.