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๐Ÿ” Seeking a 3D Modeler (Characters/Creatures) for an Indie Horror Team

A topic by NO-EXIT-INTERACTIVE created 21 hours ago Views: 88
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๐Ÿ” Seeking a 3D Modeler (Characters/Creatures) for an Indie Horror Team

We are looking for a talented 3D modeler to create terrifying creatures and monsters for our Unreal Engine horror project.

๐Ÿ‘ฅ About Us:

We are a small indie team of enthusiasts developing an atmospheric horror game. The project is actively in development; key locations are already assembled, and core mechanics are being fleshed out.

๐Ÿ“‹ Tasks:

Modeling and texturing monsters/creatures based on existing concepts and descriptions.

Creating detailed assets in a dark, eerie style (focusing on realism, damage, and unsettling anatomical details).

Preparing models for animation and engine integration.

๐ŸŽฏ Requirements:

A portfolio (horror-themed work, monsters, and organic modeling/sculpting are a plus).

Understanding of the game character creation pipeline (High-poly/Low-poly, UVs, texturing in Substance Painter or similar software).

A desire to work in a team and help develop the project alongside us.

Format: Indie development based on enthusiasm/portfolio building (a great opportunity to hone your skills and work on a real game project).

๐Ÿ“ฉ For inquiries and applications, please send a private message on Discord to: [ ubuntu1477 ]