Hey everyone! We are looking to expand our team for The Blood Hallways, a first-person horror game currently in active development on Unreal Engine. We are pushing towards our next major milestones, including a Steam page launch and Beta this August, and need talented creators to help us shape the world.
We are currently bringing on:
1️⃣ 3D Environment / Prop Artists
Role: Create high-quality, optimized, game-ready 3D models and textures (low-poly/high-poly workflow, baking).
Aesthetic: Dark, gritty, industrial, and abandoned office environments. Realistic horror textures (worn metal, rust, grim surfaces).
Tools: Blender/Maya/Max, Substance Painter. Good understanding of UE integration is highly preferred.
2️⃣ 3D Animators
Role: Create eerie, high-impact animations for first-person player interactions and monster behaviors/movements.
Requirements: Strong grasp of weight, timing, and horror pacing to maximize tension and scare factor.
💼 About the Project:
Active, daily development cycle with a structured workflow.
Collaborative international team.
Clear pipeline aiming for a targeted Steam release.
👉 How to apply: Please send a DM with a link to your portfolio/ArtStation and your rates. Let's talk!