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Very painful, my newfound resilience and grit from the GMTK 2026 jam was put in full display as I managed to beat it, holyyy.... (I suck at 2d platformers lmao)

Uh so... the hurtboxes for the player is very unforgiving, the stuff feels too tight for a (try to beat x time as possible) type of game, and the controls are a bit... tricky to say the least.

It's a bit unpredictable on how high can I jump on section 3, where I have no clue what makes the wall jump too high, the main jump is tight on the vertical control, as  i have to do a very quick tap to pass through those levels.

Still, not bad, a main menu, sound effects, some music, good timer displays, a okay ish mechanics/movement... its fine.

It just feels a bit misplaced to have the difficult be this hard for a time based thing.

Anyway, thank you for submitting to the game jam!

(+1)

Thanks for playing and the feedback.

I have an updated version ready for after the jam that should fix all these issues.

I did notice the wall slide -> Jump animation hitbox is a little off resulting in a death that probably felt unfair. (Sorry I only had 3 hours)

Remaking this game 3 times due to SSD crashes I missed a lot of things I thought I already did etc.

I think you are the only one who stuck it out and passed the level so congrats and thank you 💚

(I liked your game. Will you be adding to it after the jam?)