OBSESSED! Not sure if anyone's ever played FFCC: My Life as a King, but this scratches that same itch it did back on WiiWare and I've been CRAVING it! Would love a reason to "hire" or essentially "adopt" an adventurer to see them go on multiple adventures and somehow incentivize letting them get stronger, I feel like it'd fit in with the way this game has you "playing both sides" of managing an adventurer's guild/inn