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The math seems a little off to me. With the system as written, players only get 3 attempts at a check with favorable odds before they pass out for the day and need to rest, which may be intentional but is something I would have difficulty running.


I also felt that the lack of any combat resolution system is a detriment, when so many of the included mysteries revolve around monsters.

For point 1 this is because the players are meant to work together. Splitting up only works for the Scooby gang. 

Point 2 is because there is no emphasis on combat. This is a roleplay first system not a combat system, players should find ways to outwit, trap or escape monsters. Combat should be a last resort.