Skill issue, I could not finsih the game! lol, I really wanted to as I got the double damage/ half health and wanted the ranged attack to pair with it. Due to time I couldn't do a complete playthrough and while I do believe it was a skill issue on my part there are a few mechanics that can get some more polish, specifically with the jump.
Other have said that the jump is inconsistent and while I understand where their coming from, i disagree. I think the input jump serves rather nicely with this harder platformer, but I do think that the velocity makes it hard to control. I have to move forward first to get any realistic momentum otherwise My character really just goes mostly up and not right or left. This made the already hard to navigate sections even harder because I i jump too soon I go straight up into a spike and die, and if don't press up immediately after pressing left or right then My character falls off the edge and dies.
Other than that mechanics, I thought the premise was awesome. The artwork was simple but affected, good job!