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DONE! Lowpoly Diorama, Go Check it Out!

A topic by UbeJelly created 45 days ago Views: 101
Viewing posts 1 to 1
(3 edits)

DONE RENDER:


WIP Post:


I'm working on an update for a mockup made in Blockbench and Blender: https://ubejelly.itch.io/pixel-diorama-summon-night-swordcraft-story-2

Firstly, I find the first version I made too limiting for angles, and too noisy with its details. I was aiming for a much simpler mockup but packed with elements that "shows game-ness" to the viewer. So I went back to the project and cleaned everything.

Thanks to the first version, I learned that simply making the actors (player and enemy) flat planes is too limiting in various angles. You have to transform them every time you want a new angle to render. So here I just made them billboards. This way I can select mostly any rendering angles I want and need.

Right now this angle works well on Initial angle, North (both orthographic and normal), and any Right Isometric views: