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The bug in the Godot Engine is specifically with *recording* not working. The mic works, and can pick up sound, but it fails to record properly. So you're saying that yesterday, it was recording properly, and now it's not? And you were using the same game version (which, btw?) and same audio setup?

I was using the 0.5.1 Stable EXE. I found out I could fix it though if I deleted everything completely and reinstalled everything tho