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MOLED's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Best Creative Twist on the Original | #5 | 3.194 | 3.400 |
| Overall | #7 | 3.018 | 3.213 |
| Artistry | #7 | 3.382 | 3.600 |
| Game Completeness | #10 | 3.068 | 3.267 |
| Best Most Like the Original | #10 | 2.693 | 2.867 |
| Sound Design | #12 | 2.755 | 2.933 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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How long BEFORE the jam did you work on this game?
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This game was entirely made during the jam.
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Comments
The whole concept was creative and well done. Impressed with some of the art especially. Also the mole jump scared me like literally every time.
The music, narrative and art on display really blew me away! Great execution and fun concept!
I like the whole style, the narrative, the color pallette, the music… The gameplay loop is well thought out. I only wish the moles didn’t kill as fast, or maybe I’m doing something wrong. Cheers!
Hi! Glad you like it! If I can give a tip : The moles are really deadly if you get yourself in a corner; try using their tunnels and the naturally generating caves so that you have room to back up and use clocks and/or dynamite to distract it or kill them.
Also when try digging using the dynamites, past a certain depth they collect more than their cost in gold and create large openings that give you a little more room to escape the moles.
Wow! Awesome job on your submission. Coming back to check out updates for this one!
Really impressive graphics, fantastic job!
Nice consistency, loved the graphics. I wish he gold and the block selection glow were a different color, great overall 👍
The moles are terrifying. lol
I know right?! They weren't scary until we turned off dev tools