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Well, I didn't know shjadowdark before starting reading the adventures but I'm really starting to like the vibes, even if the intent seem on killing the party! The layout is amazing and a pleasure to watch. I did notice a couple of bottlenecks, perhaps they have a specific reason i didn't catch: having to cross Room 3's poisonous gas just to reach the NPC in Room 4 who explains the gas masks feels backwards, especially if players miss/avoid Room 2 and the hidden masks in it.  In the lake, It's unclear if walking on top of the water through the red ore completely negates the piranha threat or if they can still bite players on the surface.