Results
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1zKzmaNV-WCNKo1a4ZNr44ojGWvDK-GO4-k6IwddBmg8/edit?usp=sharing
Have you checked that your GDD is publicly accessible ?
Yes
Is your game set to public on itch.io so we can see it?
Yes
Summarize your game!
Mechanics:
1. You have 5 spots for units. You can put your units on the unoccupied spots, and they will attack / perform other actions.
2. Each turn you can sacrifice a unit to gain +1 mana and +1 max mana (which gets restored each turn).
You can play against 3 different enemies using 3 different decks of cards, each victory giving you a new card.
After 3 victories, you will return to the selection screen (ran out of enemies)
Please explain how your game fits the theme.
The main mechanic of the game is the card sacrifice - you have to burn the cards to advance and get more mana.
Did you use Generative AI to make any assets in your game?
No
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