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*> The pixel art is placeholder while I focus on mechanics.

the preview image for the game is the kind of 2d pixel art style often found in rpg games - and is consistent with what one might expect from the description - so I expected that the game would actually look like that.*

I’d really like to see you expand it into using actual pixel art instead of just dots? I think that would be a huge leap in terms of immersion..

yeah, I feel the same, i wanted to see how it plays with the current mechanics before spending lots of time in art that could be reworked if I change anything. I‘m really excited to get it looking good once I have a good basis