Meaty and very bloody with cool mechanics and a lot of content!
I haven't read Draw Steel but have watched the launch actual play so have an idea of it's philosophy and mechanics
What I thought worked well
- The blood mechanic is thematic and interesting
- The creature designs are awesome, I love the Choreogradaver and Wolfspider!
- Nice ending choice with cool rewards
- I love the little detail of the moon and the cover earns it's realestate!
What I thought could be improved
- Maybe it's my lack of familiarity with Draw Steel or some ttrpg design conventions but it took me a while to understand how the creatures "appeared". Once I got it it clicked into place though, but a small description could have helped
- I would have liked perhaps a bit of a smaller map and a bit more space for environmental elements like the soggy wood panels