Absolutely no problem. :) Let's invent some fees for Madison Aspen, one of the pre-gens in the Modern Day setting!
She has the following assets:
- (Item) A brand new iPhone
- (Location) A top-floor artist's studio flat in Soho, London
- (Actor) Jonah Wallis, a human art forger, mobster, and blackmailer (rival)
- (Scar) Ran away to London to escape her family
- (Principle) You only live once.
- (Ambition) To reforge the status quo, upend traditions, and make a new vampire society that cares about the people it depends on for survival. (Difficulty 3)
Some ideas for fees... these are all "just" ways of adding complications to each others lives (see below re: The Almanac of Sanguine Paths).
- The iPhone could:
- Be compromised with software that spies on what she does on it. Who this information goes to, and whether or not Madison knows about it, would be between you to decide.
- The phone number could have been recycled. It'll soon start ringing and whoever's calling isn't going to expect Madison on the other end.
- Its battery is absolutely shot, and it's guaranteed to run out at an inopportune moment.
- It was given to her by another vampire, and she's going to owe them for it.
- Or gain another item, given to her by the Society.
- The location could be:
- Haunted, and Madison's been tasked with getting rid of the ghost or finding something out from it.
- Bugged. Perhaps to spy on her, perhaps to spy on the folks she has visit.
- A gift from someone who will want a favour.
- Compromised to human authorities, but the Society assure her she's safe. For now.
- Or gain another location, given to her by the Society.
- The actor could be:
- In the employ of another vampire who really has an axe to grind, either with Madison or her sire.
- Someone she needs to befriend, because the Society want something only he can get.
- He's a connection to her previous life as a human, and the Society know. If he disappeared, that would be one more link to her past severed, no matter how she feels about him.
- Someone who knows about the Society, and Madison needs to fix the situation before word spreads among humans.
- Or gain another Actor, introduced to her by the Society.
- Scar
- The Society knows where her family live.
- The Society were responsible for the events led up to her running away, though she may never know it.
- The Society gave her safe haven in London, perhaps introducing her to the vampire who would become her sire.
- The Society have promised she'll never be bothered by them again, though what that means is open to interpretation.
- Or gain another Scar, caused by joining the Society.
- Principle
- The most obvious thing to do here is to gain a new Principle, inspired by the events that led to joining the Society. Eg:
- Don't take things at first appearance.
- The older they are, the more they won't listen.
- I will change their whole world.
- No-one should treat humans as cattle.
- Ambition
- For Madison, I'd again add another ambition that's focused on what the Society might want. E.g.:
- Maintain order in London (Difficulty 3) --> this is in direct competition with what she may want.
- Investigate [Vampire] and report on their behaviour (Difficulty: variable)
- Gather a herd of 20 human cattle to deliver to [Vampire] at [Location] on [Date]. (Difficulty: 2) --> something in conflict with her ideals.
- Pass on messages for the Society to [Vampire] without being discovered. Never open them. Never talk to them. [Difficulty: 2]
I hope that's all helpful. :) In The Almanac of Sanguine Paths I changed the wording on this part of building a character to more closely match how I feel this should go (the hindsight of making another game!). There I call it a "complication to the other characters life." I tried to keep my examples above more in the vein of "a cost caused somehow by the Society", but a simple complication works just as well. :)
