I am dissapointed it's not a honda fit. anyway it seems to work in slow-mo for some reason lol
Play pile of crap
euro hatchback simulator 2026's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay/Fun | #37 | 2.670 | 2.800 |
| Audio/Feedback | #38 | 2.670 | 2.800 |
| Overall | #43 | 2.765 | 2.900 |
| Does it fit the theme? | #43 | 3.146 | 3.300 |
| Graphics | #45 | 2.670 | 2.800 |
| Overall | #45 | 2.784 | 2.920 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Anything extra you want to tell the players?
I didn't try as hard as I usually do with jams, this is barely a prototype... Just wanted an excuse to toy around in Godot. My first 3D project in this engine, and the first time I make 3D models for a game. Models and textures made in Blockbench. Music made with VCV rack, mastered in FL Studio. Car engine sample is downloaded from freesound.org. All my assets and code were made during the jam period.





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