- Godot Version: 4.7
- U.R.S.T Version: V1.0.0
- Issue: Teleport, plataform and lights
- Steps to reproduce the issue: Just playing the tutorial areas
Hi, I think I found 3 small bugs.
In the first area of the tutorial map:
1- The teleporter isn't maintaining the player's original position; it always teleports them in a specific direction.
2- When standing beneath platforms that move vertically, the player gets pushed out of the map—falling below it—as the platforms descend.
In the second area of the tutorial map:
3- The lanterns using the dynamic lighting system don't seem to be working correctly. The first one looks normal, but the next ones have static lighting, others appear to have no lighting at all, and some further ahead show inconsistent shadows.