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(1 edit)

Hey Shadow! I'll give mostly sound feedback. 


- The click sound hovering over the UI options is fine, however, you can use a confirm or deconfirm sound effect as well when you click on an option. I do hear that you have some sort of confirm/deconfirm sound, but they should sound a bit more significant. 

- the music is fitting!

- The footstep sounds could sound a little beefier, she is wearing boots after all 

- The writings on the walls felt like hints at some moments but anti-hints at others. Regardless, I feel like the hints should be built in to the level itself