Fantastic! I had a lot of fun dealing with the spinning yellow enemies (processes I think is the name) in the mid game. After I found the kernel I messed around by collecting as many speed upgrades as possible. This turned it into a puzzle game where the puzzle is “land on the upgrade.” I rarely see a rougelike where at the end you have access to “postgame” content (even if this is mostly just due to none of the stats being capped. It turns it into a very different experience and I’m glad finding the kernel doesn’t instantly end your run.)