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this was genuinely funny to play through! love the use of the acronym for the theme as well as the cartoonish style to the ✨succulent✨ ham.

i have a few notes that could make this experience even better:

• there should either be a way to change how the ground pound controls or at least an alternative keybinding for it. i say this mainly for the sake of accessibility—sometimes the Control key can be awkward to reach for some people!

• the music and sound are difficult to hear, even at full system volume. it was quiet to the point where i almost thought there was nothing at all. definitely try to tweak the audio settings around in-engine to make things more audible!

• when just starting the game, there’s a huge lag spike once the first wave spawns in. it didn’t cause too many other issues later down the line, but i think it would still be worth taking a look at just in case!

(+1)

thank a lot of the issues I see in the game were from a lack of time for polish, but I greatly appreciate the thought out notes and will try to make adjustments in future games or revisions of this game.