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(+1)

Hello!

Thank you for writing theses suggestions, all of them are within the template scoop and would make it way more better. The monsters infighting is a must for more fun immersive games, and even though it will need 8 rotation support for attacking and pain states, it no problem since the system is already there in the template.

All of these points would be great for an Enemy Overhaul update. Thanks for taking the time to write this!

(+1)

Echoing what was written above, being able to create friendly/neutral NPCs for dialogue using this to make a more immersive campaign would be neat!

On top of alt-fires, would it be possible to set up an Aim-Down-Sights functionality as well?

Factions (Friendly\Hostile) and infighting is coming as one of the features in the Enemy overhaul update (planned to release in the start of September). For the alt-fire and ADS, it will be coming later on too with an update that aims to overhaul the weapon system.

As for the dialogue, I don't really know when it will be added, they is just so many things on the list that are essential to implement before it ðŸ˜…