There was two levels where the left and right were flipped which made me very annoyed at times but other than that it was pretty fun. I wish on some maps I could also speed it up with a command cause some walking portions are very slow.
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Eggwards Big Day!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun | #105 | 1.734 | 2.375 |
| Art | #109 | 1.734 | 2.375 |
| Innovation | #112 | 1.734 | 2.375 |
| Theme | #114 | 1.826 | 2.500 |
| Overall | #117 | 1.552 | 2.125 |
| Sound | #133 | 0.730 | 1.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
This was a really silly adventure! I think at some point I was losing my lefts and rights and started typing the wrong ones. Really challenging but pretty fun!
This game was more challenging than I initially expected!! It is such a fun idea and I was sitting there rushing to spell “left” and “right” and it resulted in many typos lmao. I think especially for the later issues to give the player more time to react. Having to type the words perfectly and figuring out the perspective adds to the difficulty… the lack of time almost makes it impossible. I also feel that the controls should be explained in the game since I was confused at first. Great game overall!
Nice cats! The game was challenging and I think you could explore using a slightly spinning perspective and other words (jump, duck etc) to add more complexity
A few suggestions: lower the collider box of Eggward so it looks like his upper head area can be above the fence and prevent "enter" from exiting out of the text box temporarily.
Thanks for the comment, I think the exe and pck files are both needed to run godot games and I didn't put them together so that my bad. Try downloading the zip file I uploaded, extract the files, then run the JamJamGodot.exe file. It is working on my end now, but let me know if its still not running on your system.


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