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A jam submission

Void BusterView game page

A Game about a Sun Light called Pico Accomplished a Mission by The Sun to find The Legendary Shell and Defeat The Voids
Submitted by Froganu Studios — 54 minutes, 7 seconds before the deadline
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Void Buster's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#443.1053.214
Fun#492.9673.071
Art#582.9673.071
Overall#732.6772.771
Theme#992.2772.357
Innovation#1022.0702.143

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

My game might be bugged because I can't hear any music, and half of my attacks do not do anything. But still a cool game. good job   ( •̀ ω •́ )✧

Submitted

Design is nice and cute! i think the enemies need to deal more damage, its not threatening as it is now. Great game!

Submitted

A recommendation when it comes to platformers is to not make a lot of jumps that require max height, since it makes them a bit inconsistent to do

Submitted

Loved the music it sounded amazing.

Submitted

I loved the design and the music, I really liked the game!

It just bothers me not knowing where the attacks in the boss fight are coming from.

Submitted (2 edits)

Good sound design and music. Nice art but I feel there's a lack of variety in the tiles. It's fairly unclear what to do especially at the boss fight and the delay in respawning was pretty long and you had to go through the intro text every time you respawned which made dying get annoying quick. Beating the boss fight is very difficult and not super enjoyable to replay/respawn to fight again with only one attack and no dodge or other mechanism to switch up the combat. When the boss ball thing is on the ground I feel like it has way too much health. I was just standing there for a solid 15 seconds spamming left click to inch the health bar down. The boss's attacks were very interesting though.

Submitted

amazing visuals and music!

Submitted

good visuals and sound design, might be nice if enemy projectiles didn't interrupt your movement, and if you could jump/move and attack at the same time rather than being restricted to the ground

Submitted

bossfight seems nearly impossible beause at the top spike thing the balls interrupt your attacks or something and do too much damage... however art is very nice so is the music and the bossfight attacks are cool