Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

It would be nice if the game reached a state where I could stop babysitting it and do something else while waiting for money. But even with all ingredients automated, there's never any way to stop machines breaking down.

Even if you want to keep that mechanic in the game, you could do something like adding a repairman upgrade that will repair machines, but he takes like...5-30 seconds? That would at least give you incentive to stick around to keep things running smoothly without completely destroying idle play.

Also, the ability to revert to a previous layout would be nice. I'm pretty sure I have enough room to get a second set of machines running, but my current setup works and I don't want to be forced to rebuild the entire thing from scratch if I fail.

Thanks for playing and giving feedback. 

The machine's breaking down is designed so the game doesn't become an idle game. Since the costs aren't exponential, if you could idle the game for a little while, you could probably afford everything. 

Many people have suggested saving previous layouts and it seems like a good idea, so I'll definitely look into adding that feature!

(1 edit)

Except even with all the upgrades, you can't "idle for a little while." 7 machines each with 1% chance of breaking down every two seconds means your entire production stops every 30 seconds or so if you're making signature tea. Which is pretty rough when you're trying to reach $15000 through chunks of $35 at a time.

(+1)

That's fair. I'll work on balancing it better so that the machines break a lot less frequently near the end of the game.