Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Sleep and SlideView game page

Dreams are more than just images, sometimes you can slide on them.
Submitted by Tris โ€” 7 hours, 10 minutes before the deadline
Add to collection

Play game

Sleep and Slide's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#283.6093.609
Theme#563.7393.739
Polish#603.2173.217
Audio#633.2173.217
Overall#663.3573.357
Art#953.0003.000

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Genre

Puzzle

Problem Solving

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted (2 edits)

What a fun game!  I love the slide mechanic, and the little signs give so much personality to everything.  Zipping down the slides was really fun; sometimes things got going really fast and it required some trial-and-error to figure out when to jump, when to switch, etc, but I had fun figuring those things out and I never got frustrated.  I was smiling the whole time.  Really nice entry; great job!


Submitted

This was so fun but I was so bad at it!

What's the story between the unicorn and the three guys?


It felt a little bad to go sliding past signs after being told they were all important though ๐Ÿฅบ

Submitted

cool game! I particularly enjoyed the various signs you included that really established an atmosphere for me. I'm generally not great at platforming so appreciated how forgiving this was to mistakes! One thing that made the gameplay a little difficult for me though was the camera movement as it made me feel a little dizzy,,, but i'm also just generally pretty sensitive to things like that :p 

Submitted

Very cool platformer you've built here. I really enjoyed learning all the different ways to use the swapping worlds mechanic to overcome all the different type of obstacles that could be made with that. I even ended up discovering some secret meeting between some dudes and a horse thing. Idk what they were up to. Through the mechanic, style, and storytelling, I think you incorporated the theme very well. The art was also quite cute but simple. It was easy on the eyes while also being easy to follow. The audio was cute and soothing. Very fitting to the tone of the game. Overall, I think you did an excellent job, well done :)

Submitted

Took me a bit to get the hang of it, and still kept getting stuck in a spot. But I reall ylike the look and sound of it. PLus sliding is very fun, nice job!

Submitted

I like how you have to use the dream area and normal area. it was kind of hard to figure out but once I understood it was pretty fun.

Submitted

I really like platformer with momentum movement. The interesting use of the word "Sleep" too.
A very good and creative game.

Submitted

Sliding feels really fun combined with the switch mechanic! Most of the time I dunno what Iโ€™m doing but ended up beating the level and I guess thatโ€™s how dreams feel likeโ€ฆu w u

Submitted

Unlike other commenters, I didn't feel frustrated at all when playing. I felt curious and excited about what was coming next. This idea was really clever and fun, and fits the theme perfectly. Good work!

Submitted

This is an interesting idea to play around. Great work! I can see where the concept of switching back and fourth between dream state and awakeness. Was struggling to piece out where I'm heading towards. It'd great if there is a clearer goal to make sense of the puzzle. Despite that, it's a really nice entry!

Submitted

Took me a while to get the hang of it, but very fun once I did. Great entry!

Submitted

The game is really, at first it felt frustating tbh, but as you got the hang of it, it was pretty good. But for the Controls didnt click, it was really hard to get in with X and C, wish it was simpler, or I dont if it was intentional. But yeah, I really liked the game in overall... The realm was pretty good than I thought... 

I thought I will complete it... But there was bug where I kept falling through the void, so I did not have any more willpower to start from beginning... But Good Game Overall ๐ŸŽŠ๐ŸŽŠ๐Ÿ“ˆ๐Ÿ˜ผ

Submitted

What a game, I could hardly find good understanding of where I was, here and there, there were fail and retry and then ended up in a new strange places, just like the dream. Each first slides were like leap of faiths. Sometimes I made through a section without knowing how. I didn't get stuck too long on each sections, I then beat the game in a couple of minutes.

Submitted

This game was so lovely and fun! The puzzles were pretty difficult at some points which was really nice and the music and text worked so well with the art! Really nice job! :D

Submitted

Hello Tris, there is some weird laggyness in the menu when you go from menu to settings and back. But that didnt really affect gameplay. I really like the mechanics here you managed to make simple mechanics work very nicely. The music is nice and feels like it fits the game. I got stuck at some point and didnt know what to do, but until that the puzzles were easy enough for me and felt nice. The movement is nice and snappy. I would have liked to move with WASD keys too.

Submitted

Good entry this one. I like the fact you have built like 2 different but linked worlds. This is mechanically connected with the theme. For me it was a very challenging puzzle transformer. I had fun, well done.

Submitted(+1)

Really enjoyed this, felt very philosophical reading those signs and those really complimented the whole gameplay. Nice job!

Submitted(+1)

cool game ! im not sure if i just cleared it or got stuck but i really enjoyed playing : )

Submitted(+1)

I really liked this! it takes 2 simple mechanics (the reality switching and the slope momentum physics) and wrings them for all they're  worth, combining slower puzzle platforming sections with high-speed action setpieces in a way that even some full-length  2D platformers can't manage. accomplishing that in a relatively short game is impressive. combine all that with a very well-defined and well-executed aesthetic, and you have yourself a very good game.

and i like that it's not afraid to be difficult or frustrating. there were times i had no idea what to do for a bit, and i know that might end up being a turn-off for some people, but to me that discovery is part of the fun. the physics definitely have a bit of a learning curve, with a slow base walking speed and a very high and heavy jump, but the levels are designed perfectly to complement what you're able to do, and moving around became second nature after a few levels.

Developer(+1)

Thank you for playing! I'm glad you liked it :)