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sovium

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A member registered Feb 26, 2020 · View creator page →

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Thanks a lot Thegm26!

Thank you for the kind words!

I see, I wonder what was wrong, it works fine but when i crouch and click it crash the whole tab :/

Hey Kopelat, here are some thoughts

  • is there no sound effects? i could not hear anything but the ambient sound
  • i like the animation that brings up the leaf catalog
  • nice atmosphere
  • the game crashed for me and just closed the browser tab for some reason when i press control, I tried multiple times but i'm not sure why that happens if it's my browser or what

Hello VerbMage, here are some thoughts in no order:

  • i got some major lag spikes sometimes
  • i like that the grapple latching is generous
  • i wish i could change sound settings in game
  • sometimes i'd get stuck on the ground when grappling
  • could be nice if you could winch the grapple up and down, sometimes i got stuck because the grapple line is too long and i hit the cliff
  • i'd love the grapple to feel more punchy, maybe some impactful sound when you fire it and when it latches
  • i like the wind effects when going fast

Nice job!

Hello coolest, here are some thoughts:

  • i would have enjoyed WASD movement
  • chop sound is BEEFY
  • nice minimap!
  • i feel like if the game is so imple the Basic actions need to feel juicy, the sound for the chopping is already something that is juicy but id lke to have some PUNCH there and some juicy effects when i feed the fire
  • i like the janky art style!

Hey, here are my thoughts on the game

  • the menu sounds were funny
  • i like how the tree of the banner is kind of part of the game visually
  • dragging quickly seems to sometimes not create roots
  • i like the concept to go to the tree to upgrade but i feel like it would be nice to be able to see the leaves you have in the game
  • i wasn't actually sure what i need to do so i kept going new run and was wondering how i get further but then i realize you can get upgrades from the tree

Cool vibes!

Hey, here are some thoughts in no particular order:

  • nice music, it was a bit loud in the beginning and i dont think you can control it there
  • i feel like i want to have some goal, putting the leaves in the basket can be fun but i think there needs to be some goal to keep me interested
  • i think for simple game like this the thing we do needs to feel very juicy so maybe that would help with the game feel
  • i think it fits the fall theme nicely

Good job!

Thank you so much, it is indeed game changing

Thanks for playing SkySerenade!

Thank you!

Thanks for playing, I do have some changes lined up after the jam is over regarding the progression and goals.

Thank you very much for playing!

Already added that for the next version, thanks for playing!

Hey,  here are some thoughts in no particular order

  • was trying to figure out how to get the spikes down and i created roots in a way so i cant progress anymore, but nice that you have that quick restart to make up for situations like that
  • gameplay feels smooth and controls are crisp
  • somehow i feel like the mechanics bring unnecessary complexity but i suppose it can be part of a puzzle where you Place your plant and from which direction you water it i just feel i was constantly fighting with the controls instead of trying to solve the puzzle
  • im not really a puzzle gamer so take this with a grain of salt

Nice job!

Thank you so much Team Ruby, glad you enjoyed it!

Understandable, I like to list my thoughts in case they help the developer somehow, good job with the game!

Hello I played your game,  here are my thoughts in no particular order

  • the controls and animations etc feel really good
  • the gameplay is solid but gets old really quick so maybe it needs some variation, maybe a jump or something would feel good?
  • i love the music choice fits really well :D

Good job!

Thanks for playing Avalorn, appreciate your feedback

Hello, I played your game, here are some thoughts in random order:

  • a bit choppy in the browser
  • music is a bit creepy sometimes in the beginning at least
  • very fitting to theme with the vibes
  • for some reason i kinda want a jump sound, i like to jump
  • why can i pass through rocks
  • i got some error popup half way through my game, not sure what that was
  • even though interact was E, i was super confused how i continue the text when talking to the weird guy, I was intuitively clicking with the mouse and pressing space, but later realized it was E
  • I pressed shift and went flying, what is that :D

Overall the world feels nice and big, but I kinda wanted some kind of subtle indication where to go, went completely wrong direction in the beginning, luckily i realized you can zoom around with Shift :D

Yeah I understand that was a bit of a boring one. Thanks for playing!

Thank you so much tgum!

That is great to hear Kodumaster!

Thanks Peppernut for the review! Yes I always envy people who can make fun simple games and this time I think I got pretty close :D

Thanks for playing WizardHatStudio!

Thanks, it's nice that you enjoyed it!

Thanks for playing cannice!

Thank you so much Kosm0-o

Thanks BokChoyWithSoy, the harvest normally ends when all saplets are collected, but some things like moonflower will extend it. But yes it could be good idea to be able to manually end it as well

Thanks for playing the game, it is indeed quite relaxing 😀

Hehe thanks zidrelcade, maybe if people enjoy it I will continue it!

Thanks a lot sparkiestbowl!

Thanks for playing Goshaman

Yeah sure, keep building tools you can reuse in your games then it will be super fast, and art is a lot about shapes and colors, so even with good shapes and colors you can create something appealing!

Cool game, the guns feel very satisfying. Some sounds were kind of loud and clash with the rest of the sounds. I liked that there are extensive menu options like language and stuff.

Thanks for playing simigdalius!

Cool game, feels like mowing the lawn indeed!

Thank you so much Santi Mattiassi!

Thank you for playing!

Yeah time can be tough in these jams, but with practice we can make more in shorter time!